SYSTEM (Trivial)
Appearance
Charles François (2004). SYSTEM (Trivial), International Encyclopedia of Systems and Cybernetics, 2(2): 3418.
| Collection | International Encyclopedia of Systems and Cybernetics |
|---|---|
| Year | 2004 |
| Vol. (num.) | 2(2) |
| ID | ◀ 3418 ▶ |
| Object type | Methodology or model |
A system whose behavior does not change significantly in time .
Its behavior is thus highly predictable.
Such a system is not learning by experience and is generally submitted to thight controls.
Most simple man-made systems were trivial , being submitted to also simple regulators or controls. New man-made systems tend however now to become non-trivial through the introduction of meta-controls and/or learning devices, as for ex. back- propagation in complex controlling networks .
See also
Artificial life, Network (Parallel processing), Parallel Distributed Processing, Trivialization