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PROGRAMMING (Dominant)

From glossaLAB
Charles François (2004). PROGRAMMING (Dominant), International Encyclopedia of Systems and Cybernetics, 2(2): 2675.
Collection International Encyclopedia of Systems and Cybernetics
Year 2004
Vol. (num.) 2(2)
ID 2675
Object type Methodology or model

The top-down construction of a program in artificial intelligence research.

C. EMMECHE explains: “The total behavior is programmed a priori by dividing it into strictly defined subsequences of behavior , which are in turn divided in subroutines , smaller subsubroutines , etc., all the way down to the program 's own machine code ”. (1994, p.19)

It could be argued that the top-down method has engaged classical artificial intelligence into a dead-end, because it precludes any possibility of non-programmed adaptability , creativity or emergent behavior .

EMMECHE implicitly makes the point, adding: “The bottom-up method in artificial life imitates or simulates processes in nature that organize themselves” (Ibid).

This means that artificial life cannot be simulated or created by dominant programming.

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